Beispiel #1
0
        private void Awake()
        {
            _levelManager = GetComponent <LevelManagerSLAServer>();
            _controlSLA   = GetComponent <ControlSLAServer>();

            PlayerTrigger.onPlayerDeath += Death;
        }
        public void Awake()
        {
            _controlSLA = GetComponent <ControlSLAServer>();
            _score      = GetComponent <ScoreSLAServer>();

            _droneFactory.IsServer = true;
            InitializeLevels();
        }
Beispiel #3
0
 private void Awake()
 {
     _controlSLA = GetComponent <ControlSLAServer>();
 }
Beispiel #4
0
 private void Awake()
 {
     _controlSLA   = GetComponent <ControlSLAServer>();
     _levelManager = GetComponent <LevelManagerSLAServer>();
     _score        = GetComponent <ScoreSLAServer>();
 }