Beispiel #1
0
 public void SaveToIni()
 {
     name = GetName();
     CBookList.iniFile.Write($"book>{name}>exe", exe);
     CBookList.iniFile.Write($"book>{name}>parameters", parameters);
     CBookList.iniFile.Write($"book>{name}>elo", elo);
     CBookList.iniFile.Write($"book>{name}>history", hisElo.SaveToStr());
     CBookList.iniFile.Write($"book>{name}>tournament", tournament);
 }
Beispiel #2
0
 public static void SaveToIni()
 {
     FormChess.iniFile.Write("mode>match>rotate", rotate.ToString());
     FormChess.iniFile.Write("mode>match>games", games.ToString());
     FormChess.iniFile.Write("mode>match>win", win.ToString());
     FormChess.iniFile.Write("mode>match>draw", draw.ToString());
     FormChess.iniFile.Write("mode>match>loose", loose.ToString());
     FormChess.iniFile.Write("mode>match>book1", book1);
     FormChess.iniFile.Write("mode>match>book2", book2);
     FormChess.iniFile.Write("mode>match>engine1", engine1);
     FormChess.iniFile.Write("mode>match>engine2", engine2);
     FormChess.iniFile.Write("mode>match>mode1", modeValue1.mode);
     FormChess.iniFile.Write("mode>match>mode2", modeValue2.mode);
     FormChess.iniFile.Write("mode>match>value1", modeValue1.value);
     FormChess.iniFile.Write("mode>match>value2", modeValue2.value);
     FormChess.iniFile.Write("mode>match>his", his.SaveToStr());
 }
Beispiel #3
0
 public void SaveToIni()
 {
     name = GetName();
     if (hisElo.list.Count == 0)
     {
         int e = GetElo();
         hisElo.Add(e);
         hisElo.Add(e);
     }
     CEngineList.iniFile.Write($"engine>{name}>tournament", tournament);
     CEngineList.iniFile.Write($"engine>{name}>modeStandard", modeStandard);
     CEngineList.iniFile.Write($"engine>{name}>file", file);
     CEngineList.iniFile.Write($"engine>{name}>protocol", CData.ProtocolToStr(protocol));
     CEngineList.iniFile.Write($"engine>{name}>parameters", parameters);
     CEngineList.iniFile.Write($"engine>{name}>options", options);
     CEngineList.iniFile.Write($"engine>{name}>elo", elo);
     CEngineList.iniFile.Write($"engine>{name}>history", hisElo.SaveToStr());
 }
Beispiel #4
0
 public void SaveToIni()
 {
     name = GetName();
     if (hisElo.list.Count == 0)
     {
         int e = GetElo();
         hisElo.Add(e);
         hisElo.Add(e);
     }
     CPlayerList.iniFile.Write($"player>{name}>tournament", tournament);
     CPlayerList.iniFile.Write($"player>{name}>engine", engine);
     CPlayerList.iniFile.Write($"player>{name}>mode", modeValue.mode);
     CPlayerList.iniFile.Write($"player>{name}>value", modeValue.value);
     CPlayerList.iniFile.Write($"player>{name}>book", book);
     CPlayerList.iniFile.Write($"player>{name}>elo", elo);
     CPlayerList.iniFile.Write($"player>{name}>eloOrg", eloOrg);
     CPlayerList.iniFile.Write($"player>{name}>history", hisElo.SaveToStr());
 }