Beispiel #1
0
 public GameHeader(GameOwner gameOwner, GameMode gameType, Map map, IEnumerable <Player> players, IEnumerable <GameSlot> gameSlots)
 {
     GameOwner = gameOwner;
     GameType  = gameType;
     Map       = map;
     Players   = players;
     GameSlots = gameSlots;
 }
Beispiel #2
0
 public Wc3Game(GameOwner host, ExpansionType expansionType, GameVersion version,
                PlayerMode playerMode,
                TimeSpan gameTime, GameMode gameType, Map map, IEnumerable <Player> players, IEnumerable <GameSlot> gameSlots,
                IEnumerable <ChatMessage> chatMessages, IEnumerable <Player> winners)
 {
     Host          = host;
     ExpansionType = expansionType;
     Version       = version;
     PlayerMode    = playerMode;
     GameTime      = gameTime;
     GameType      = gameType;
     Map           = map;
     Players       = players;
     GameSlots     = gameSlots;
     ChatMessages  = chatMessages;
     Winners       = winners;
 }