Beispiel #1
0
 public virtual void Deserialize(IDataReader reader)
 {
     this.outcome = reader.ReadVarUhShort();
     this.wave    = reader.ReadSByte();
     this.rewards = new FightLoot();
     this.rewards.Deserialize(reader);
 }
Beispiel #2
0
 public FightResultListEntry(uint outcome, sbyte wave, FightLoot rewards)
 {
     this.outcome = outcome;
     this.wave    = wave;
     this.rewards = rewards;
 }
 public FightResultFighterListEntry(uint outcome, sbyte wave, FightLoot rewards, double id, bool alive) : base(outcome, wave, rewards)
 {
     this.id    = id;
     this.alive = alive;
 }
Beispiel #4
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 public FightResultPlayerListEntry(uint outcome, sbyte wave, FightLoot rewards, double id, bool alive, byte level, FightResultAdditionalData[] additional) : base(outcome, wave, rewards, id, alive)
 {
     this.level      = level;
     this.additional = additional;
 }
Beispiel #5
0
 public FightResultTaxCollectorListEntry(uint outcome, sbyte wave, FightLoot rewards, double id, bool alive, byte level, BasicGuildInformations guildInfo, int experienceForGuild) : base(outcome, wave, rewards, id, alive)
 {
     this.level              = level;
     this.guildInfo          = guildInfo;
     this.experienceForGuild = experienceForGuild;
 }
 public FightResultMutantListEntry(uint outcome, sbyte wave, FightLoot rewards, double id, bool alive, uint level) : base(outcome, wave, rewards, id, alive)
 {
     this.level = level;
 }