Beispiel #1
0
        private void ReceiveClassicSimStatsPacket(SimStats stats)
        {
            if (!enabled)
            {
                return;
            }

            try
            {
                // Ignore the update if there's a report running right now
                // ignore the update if there hasn't been a hit in 30 seconds.
                if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000)
                {
                    return;
                }

                // We will conduct this under lock so that fields such as updateLogCounter do not potentially get
                // confused if a scene is removed.
                // XXX: Possibly the scope of this lock could be reduced though it's not critical.
                lock (m_scenes)
                {
                    if (updateLogMod != 0 && updateLogCounter++ % updateLogMod == 0)
                    {
                        m_loglines = readLogLines(10);

                        if (updateLogCounter > 10000)
                        {
                            updateLogCounter = 1;
                        }
                    }

                    USimStatsData ss = m_simstatsCounters[stats.RegionUUID];

                    if ((++ss.StatsCounter % updateStatsMod) == 0)
                    {
                        ss.ConsumeSimStats(stats);
                    }
                }
            }
            catch (KeyNotFoundException)
            {
            }
        }
Beispiel #2
0
        private void ReceiveClassicSimStatsPacket(SimStats stats)
        {
            if (!enabled)
            {
                return;
            }

            try
            {
                // Ignore the update if there's a report running right now
                // ignore the update if there hasn't been a hit in 30 seconds.
                if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000)
                {
                    return;
                }

                if ((updateLogCounter++ % updateLogMod) == 0)
                {
                    m_loglines = readLogLines(10);
                    if (updateLogCounter > 10000)
                    {
                        updateLogCounter = 1;
                    }
                }

                USimStatsData ss = m_simstatsCounters[stats.RegionUUID];

                if ((++ss.StatsCounter % updateStatsMod) == 0)
                {
                    ss.ConsumeSimStats(stats);
                }
            }
            catch (KeyNotFoundException)
            {
            }
        }