public override void PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime)
        {
            base.PrepareFrame(frame, elapsedTime);
            CircularSpeedGauge.PrepareFrame();

            CircularSpeedGauge.SizeTo(DrawPosition.Width, DrawPosition.Height);
            if (Math.Abs(1f - PrevScale / CircularSpeedGauge.Scale) > 0.1f)
            {
                PrevScale = CircularSpeedGauge.Scale;
                CircularSpeedGauge.SetFont();
            }
        }
 public void PrepareFrame()
 {
     CircularSpeedGauge.PrepareFrame();
 }