public override void PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) { base.PrepareFrame(frame, elapsedTime); CircularSpeedGauge.PrepareFrame(); CircularSpeedGauge.SizeTo(DrawPosition.Width, DrawPosition.Height); if (Math.Abs(1f - PrevScale / CircularSpeedGauge.Scale) > 0.1f) { PrevScale = CircularSpeedGauge.Scale; CircularSpeedGauge.SetFont(); } }
public void PrepareFrame() { CircularSpeedGauge.PrepareFrame(); }