private void button3_Click(object sender, EventArgs e) { //WebsiteSearch webSearch = new WebsiteSearch(); // Create WebsiteSearch object //webSearch.SaveXML(marioMakerLevels, "MarioMakerLevels", false); // Save the marioMakerLevels list as an XML SaveFileDialog saveFileDialog = new SaveFileDialog(); // Create SaveFileDialog box saveFileDialog.DefaultExt = "xml"; // Set default extension to XML saveFileDialog.AddExtension = true; // Auto add csv to end of file if user doesn't add it WebsiteSearch websiteSearch = new WebsiteSearch(); // Create WebsiteSearch object if (saveFileDialog.ShowDialog() == DialogResult.OK) // If the result is ok { if (websiteSearch.Isfiletype(saveFileDialog.FileName, "xml")) // If the file extension is xml { try { websiteSearch.SaveXML(marioMakerLevels, saveFileDialog.FileName, false); // Save the marioMakerLevels list as an XML } catch (Exception exception) { ShowErrorDialog(exception.Message, "Error opening file"); // Display dialogue box with error } } else { ShowErrorDialog("Save it as an XML, Sir TrynaBeCool", "Error saving file"); // Display dialogue box with error } } }
private void button4_Click(object sender, EventArgs e) { //WebsiteSearch webSearch = new WebsiteSearch(); // Create WebsiteSearch object //webSearch.SaveCSV(marioMakerLevels, "MarioMakerLevels"); // Save the marioMakerLevels list as a CSV SaveFileDialog saveFileDialog = new SaveFileDialog(); // Create SaveFileDialog box saveFileDialog.DefaultExt = "csv"; // Set default extension to CSV saveFileDialog.AddExtension = true; // Auto add csv to end of file if user doesn't add it WebsiteSearch websiteSearch = new WebsiteSearch(); // Create WebsiteSearch object if (saveFileDialog.ShowDialog() == DialogResult.OK) // If the result is ok { if (websiteSearch.Isfiletype(saveFileDialog.FileName, "csv")) // If the file extension is csv { try { websiteSearch.SaveCSV(marioMakerLevels, saveFileDialog.FileName); // Save the marioMakerLevels list as a CSV } catch (Exception exception) { ShowErrorDialog(exception.Message, "Error saving file"); // Display dialogue box with error } } else { ShowErrorDialog("Save it as a CSV, shoe-brain", "Error saving file"); // Display dialogue box with error } } }
private void LoadCSV_Click(object sender, EventArgs e) { // There are multiples of this code, probs should make it a function OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.DefaultExt = "csv"; // Set default extension to CSV openFileDialog.AddExtension = true; // Auto add csv to end of file if user doesn't add it WebsiteSearch websiteSearch = new WebsiteSearch(); if (openFileDialog.ShowDialog() == DialogResult.OK) { if (websiteSearch.Isfiletype(openFileDialog.FileName, "csv")) // If the file is of csv { try { marioMakerLevels = websiteSearch.ReadCSV(openFileDialog.FileName); // Read CSV file from path, putting the list of levels into the marioMakerLevels list levelsChecked = 0; // Reset levelsChecked ResetAll(); // Call ResetAll } catch (Exception exception) { ShowErrorDialog(exception.Message, "Error opening file"); // Display dialogue box with error } } else { ShowErrorDialog("Open A CSV Ya Nong-Head", "Error opening file"); // Display dialogue box with error } } }
// Get some of dat data dude private void GetSomeData() // Placeholder to check if data sniffing worked { WebsiteSearch webSearch = new WebsiteSearch(); for (int i = 0; i < 1; i++) { foreach (var level in webSearch.GetLevels(i, 0, 0, 0, 0, 0, 0)) { level.ID = level.Link.Substring(level.Link.Length - 19); marioMakerLevels.Add(level); } } }
private void SetPicture(string link, string className, PictureBox picBox) { // This can go to WebsiteSearch web = new WebsiteSearch(); // Get Image link string imageLink = web.GetPictureLink(link, className); // Load images if they return a value Console.WriteLine(imageLink); if (imageLink != null) { picBox.Load(imageLink); } }
private void SetAllPictures(string link, string className1, PictureBox picBox1, string className2, PictureBox picBox2) { Thread.Sleep(1000); // WebsiteSearch web = new WebsiteSearch(); // Get links string imageLink1 = web.GetPictureLink(link, className1); string imageLink2 = web.GetPictureLink(link, className2); // Load images if they return a value if (imageLink1 != null) { picBox1.Load(imageLink1); } if (imageLink2 != null) { picBox2.Load(imageLink2); } }
private void dataGridView1_CellClick(object sender, DataGridViewCellEventArgs e) { int col = e.ColumnIndex; int row = e.RowIndex; if (col > 0 && col < dataGridView1.Width && row > 0 && row < dataGridView1.Height) // If the cell is within the grid (for some reason pressing the column name caused an out of bounds error \_(ツ)_/ ) { //if (col < 0) col = 0; else if (col > dataGridView1.Width) col = dataGridView1.Width; //if (row < 0) row = 0; else if (row > dataGridView1.Height) row = dataGridView1.Height; var cell = ((DataGridView)sender)[col, row]; // This just grabs the data from the cell clicked, and puts it into the text objects if (cell.Value != null) { DataGridViewRow rows = cell.OwningRow; WebsiteSearch web = new WebsiteSearch(); TextTitle.Text = "Title - " + rows.Cells["Title"].Value.ToString(); TextAuthor.Text = "Author - " + rows.Cells["Author"].Value.ToString(); TextDifficulty.Text = "Difficulty - " + rows.Cells["Difficulty"].Value.ToString(); TextClearRate.Text = "Clear Rate - " + rows.Cells["ClearRate"].Value.ToString(); TextStars.Text = "Stars - " + rows.Cells["Stars"].Value.ToString(); var index = Array.FindIndex(web.gameStylesShort, i => i == rows.Cells["GameStyle"].Value.ToString()); TextGameStyle.Text = "Game Style - " + web.gameStylesLong[index]; //TextGameStyle.Text = "GameStyle - " + rows.Cells["GameStyle"].Value.ToString(); TextPlayersPlayed.Text = "Players Played - " + rows.Cells["PlayersPlayed"].Value.ToString(); TextRegion.Text = "Region - " + rows.Cells["Flag"].Value.ToString(); TextTag.Text = "Tag - " + rows.Cells["Tag"].Value.ToString(); TextID.Text = "ID - " + rows.Cells["ID"].Value.ToString(); //StartGetPictureThread(rows.Cells["Link"].Value.ToString(), "course-image", PictureBoxLevelThumbnail); //StartGetPictureThread(rows.Cells["Link"].Value.ToString(), "course-image-full", PictureBoxFullCourse); // Replaced the previous two with a single one, therefore I just need to run one thread! (Also, accessing a site two times that quickly makes it a bit suspish, shhh) StartSetAllPicturesThread(rows.Cells["Link"].Value.ToString(), "course-image", PictureBoxLevelThumbnail, "course-image-full", PictureBoxFullCourse); } } }
private void GetAllData() { WebsiteSearch webSearch = new WebsiteSearch(); // Loop through all permutations of searching for (int o = 0; o < webSearch.uploadDates.Length; o++) { for (int n = 0; n < 16; n++) { for (int m = 0; m < webSearch.difficulties.Length; m++) { for (int l = 0; l < webSearch.regions.Length; l++) { for (int k = 0; k < webSearch.courseThemes.Length; k++) { for (int j = 0; j < webSearch.gameStyles.Length; j++) { for (int i = 0; i < 10; i++) { List <MarioMakerLevel> tempLevels = new List <MarioMakerLevel>(); bool hasNull = false; foreach (var level in webSearch.GetLevels(i, j, k, l, m, n, o)) { //level.ID = marioMakerLevels.Count; level.ID = level.Link.Substring(level.Link.Length - 19); // Copy the last 19 characters (Result example 0000-0000-0000-0000) hasNull = checkHasNull(level); // Check if the level has a null value (This causes the data to be shifted) tempLevels.Add(level); // Add level to temp levelsChecked += 1; // Add one to levels checked } //if (!hasNull) // If it didn't find null in previous search // foreach (var level in tempLevels) // Loop through levels // { // bool exists = false; // To check if the entry already exists // foreach (var lev in marioMakerLevels) // Loop through entries collected // if (lev.ID == level.ID) // If the entry already exists then make exists equal to true // exists = true; // if (!exists) // If the entry doesn't exist then add it // marioMakerLevels.Add(level); // } // This does the same as the commented code above if (!hasNull) { marioMakerLevels.AddRange(tempLevels.Where(p => marioMakerLevels.Where(q => q.ID == p.ID).ToArray().Length == 0)); } searchValues = new int[] { i, j, k, l, m, n, o }; Thread.Sleep(1500); // Sleep for 1.5 seconds, if we do this too fast Nintendo will block access } } } } } } } }