Inheritance: System.Configuration.ConfigurationElement
 public void Remove(ProcessingUnitElement unit)
 {
     if (BaseIndexOf(unit) >= 0)
     {
         BaseRemove(unit.Name);
     }
 }
 public void Remove(ProcessingUnitElement unit)
 {
     if (BaseIndexOf(unit) >= 0)
         BaseRemove(unit.Name);
 }
 public void Add(ProcessingUnitElement unit)
 {
     BaseAdd(unit);
 }
 public void Add(ProcessingUnitElement unit)
 {
     BaseAdd(unit);
 }