Beispiel #1
0
        // Start is called before the first frame update
        void Start()
        {
            rosConnection = GetComponent <RosConnection>();

            translationInViewerUpdatesRequests = new Dictionary <string, Vector3>();
            rotationInviewerUpdatesRequests    = new Dictionary <string, Quaternion>();
        }
        // Start is called before the first frame update
        void Start()
        {
            //ROS?????????????????????RosConnection??????????
            GameObject ROSObject = GameObject.Find("ROS");

            rosConnection = ROSObject.GetComponent <RosConnection>();

            newDataEvents = new UnityEvent();
        }
 private void Start()
 {
     rosConnection = GetComponent <RosConnection>();
 }
 public void Start()
 {
     Debug.Log("Clustering Node Started");
     rosConnection = this.gameObject.GetComponent <RosConnection>();
     rosConnection.GetRosparam("/point_cloud_clustering", ClusteringParamsGetHandler);
 }