Beispiel #1
0
 public override void InitParent(Object prefab, string category)
 {
     base.InitParent(prefab, category);
     rootTransform = GameObjectUtil.GetOrNewGameObject("UIPools", null).transform;
     rootTransform.gameObject.AddComponent <Canvas>();
     categoryTransform = rootTransform.GetOrNewGameObject(category).transform;
 }
Beispiel #2
0
 public override void InitParent(Object prefab, string category)
 {
     base.InitParent(prefab, category);
     rootTransform     = GameObjectUtil.GetOrNewGameObject("Pools", null).transform;
     categoryTransform = rootTransform.GetOrNewGameObject(category).transform;
 }