Beispiel #1
0
 public void Read(Wrapped wSock) {
     0x3F = wSock.readPlay();
     Data = wSock.readByteArray();
 }
Beispiel #2
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 public void Read(Wrapped wSock) {
     0x3E = wSock.readPlay();
     Mode = wSock.readSByte();
     TeamDisplayName = wSock.read String();
     TeamPrefix = wSock.read String();
     TeamSuffix = wSock.read String();
     FriendlyFire = wSock.read SByte();
     NameTagVisibility = wSock.read String();
     Color = wSock.read SByte();
     PlayerCount = wSock.read VarInt();
     Players = wSock.read Array of String();
 }
Beispiel #3
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 public void Read(Wrapped wSock) {
     0x3D = wSock.readPlay();
     ScoreName = wSock.readString();
 }
Beispiel #4
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 public void Read(Wrapped wSock) {
     0x3C = wSock.readPlay();
     Action = wSock.readSByte();
     ObjectiveName = wSock.readString();
     Value = wSock.read VarInt();
 }
Beispiel #5
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 public void Read(Wrapped wSock) {
     0x3B = wSock.readPlay();
     Mode = wSock.readSByte();
     ObjectiveValue = wSock.read String();
     Type = wSock.read String();
 }
Beispiel #6
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 public void Read(Wrapped wSock) {
     0x3A = wSock.readPlay();
     Matches = wSock.readArray of String();
 }