static public void BuildAssetBundles()
 {
     BuildScript.BuildAssetBundles();
 }
Beispiel #2
0
 static public void BuildAssetBundles()
 {
     BuildScript.BuildAssetBundles(EditorUserBuildSettings.activeBuildTarget);
 }
 static public void BuildAssetBundles()
 {
     // 执行资源打包
     BuildScript.BuildAssetBundles();
 }
 static public void BuildAssetBundlesUncompressed()
 {
     BuildScript.BuildAssetBundles(true, "UncompressedAssetBundles");
 }