static public void RebuildBuildAssetBundles() { BuildScript.RebuildBuildAssetBundles(EditorUserBuildSettings.activeBuildTarget); }
static public void RebuildBuildAssetBundles() { BuildScript.RebuildBuildAssetBundles(); }
static public void RebuildBuildAssetBundles() { BuildScript.RebuildBuildAssetBundles(EditorUserBuildSettings.activeBuildTarget); }
static public void RebuildBuildAssetBundles() { BuildScript.RebuildBuildAssetBundles(); }