public ToggleHistoryCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public AutoPlayCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public PresentPlayersCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public StopDuelCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public PlayDuelCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public PauseCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
Beispiel #7
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 public OpenCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public FullScreenWindowCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public VerifyPlayersCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
Beispiel #10
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 public AboutCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public GameRulesCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public RestartCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
Beispiel #13
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 public MainWindow(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
     InitializeComponent();
 }
 public OpenGameConfigCommand(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }
 public LoadGameAndEliminationUserControlsOnLoadedControl(MainWindowViewModel viewModel)
 {
     _viewModel = viewModel;
 }