Beispiel #1
0
        private void Awake()
        {
            _rb         = GetComponent <Rigidbody>();
            _adventurer = GetComponent <AdventurerState>();

            _circle = TransformExtension.GetChildObject(this.gameObject, _circleName);
        }
Beispiel #2
0
 private void Awake()
 {
     _rb    = GetComponent <Rigidbody>();
     _state = GetComponent <AdventurerState>();
 }
Beispiel #3
0
 private void Awake()
 {
     _state = GetComponent <AdventurerState>();
 }
 private void Awake()
 {
     _anim  = GetComponent <Animator>();
     _state = GetComponent <AdventurerState>();
 }