Beispiel #1
0
 private void OnComplete()
 {
     foreach (int key in buffs.Keys)
     {
         AIBehaviors pc = skillState.targets[key];
         foreach (int buffInfo in buffs[key])
         {
             pc.AddBuff(BuffBase.GetBuff((eBuffType)buffInfo, skillState.attacker, pc));
         }
     }
 }