Beispiel #1
0
 public int GetPlayerHandValue()
 {
     return(player.GetHandValue());
 }
    //Deals 2 cards to the player and dealer, with the second dealer card face down.
    //Checks if anyone has a Natural Blackjack and auto-flips if so.
    public IEnumerator Deal()
    {
        player.SetInsurance(false);
        anim.CrossFade("godBossResetArmsAnimation");
        while (anim.isPlaying)
        {
            yield return(new WaitForSeconds(0.01f));
        }
        if (deck.GetCardsRemaining() < 10)
        {
            yield return(StartCoroutine(ReshuffleDeck()));
        }
        while (anim.isPlaying || voice.isPlaying)
        {
            yield return(new WaitForSeconds(0.01f));
        }
        TogglePointToDeck();
        while (anim.isPlaying)
        {
            yield return(new WaitForSeconds(0.01f));
        }
        yield return(new WaitForSeconds(0.5f));

        yield return(StartCoroutine(DealCardToPlayer()));

        yield return(StartCoroutine(DealCardToSelf()));

        yield return(StartCoroutine(DealCardToPlayer()));

        if (player.GetHandValue() > 21)
        {
            player.CheckAces();
        }
        //yield return StartCoroutine(DealCardToSelf());
        yield return(StartCoroutine(DealCardToSelfFaceDown()));

        yield return(new WaitForSeconds(0.5f));

        anim.CrossFade("godBossDeckIdleAnimation");
        if (hand[0].GetComponent <cardScript>().GetValue() == 11 && UI.GetFunds() >= (int)(player.GetBetAmount() * 0.5)) //gives the player the option to purchase insurance
        {
            UI.SetInsurance(true);
        }
        else if (player.GetHandValue() == 21 || GetHandValue() == 21)
        {
            StartCoroutine(Blackjack());
        }
        else
        {
            UI.SetHitAndStand(true);
            if (UI.GetFunds() >= player.GetBetAmount())
            {
                UI.SetDoubleDown(true);
            }
        }
    }