Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     time            -= Time.deltaTime;
     image.fillAmount = time / maxTime;
     if (time < 0)
     {
         if (!castDie)
         {
             //Do SomeThing
             ps.DiePlayer();
             castDie = true;
         }
     }
 }