Beispiel #1
0
        public static TextureData Constant(float3 color)
        {
            var data = CreateInstance <TextureData>();

            data.hideFlags = HideFlags.HideAndDontSave;
            data.type      = TextureType.Constant;
            data.mainColor = color.ToColor();
            return(data);
        }
Beispiel #2
0
        public static TextureData CheckerPattern(float3 oddColor, float3 evenColor)
        {
            var data = CreateInstance <TextureData>();

            data.hideFlags      = HideFlags.HideAndDontSave;
            data.type           = TextureType.CheckerPattern;
            data.mainColor      = oddColor.ToColor();
            data.secondaryColor = evenColor.ToColor();
            return(data);
        }