void PlaceSeedInPot(GameItem plantItem, WorldItem targetPot) { targetPot.AddPlantToWorldPotItem(plantItem); // Delete the bit of UI floating around Destroy(heldObject.gameObject); ClearHeldObject(); HidePlacePointMarkers(); }
void PlaceSeedInPot(GameItem plantItem, WorldItem targetPot) { targetPot.AddPlantToWorldPotItem(plantItem); // Delete the bit of UI floating around Destroy(heldObject.gameObject); ClearHeldObject(); HidePlacePointMarkers(); }