Beispiel #1
0
        public static void Postifx(ref float __result, WorldGrid __instance, ref int fromTile, ref int toTile, ref StringBuilder explanation)
        {
            List <Tile.RoadLink> roads = __instance.tiles[fromTile].Roads;

            if (roads == null)
            {
                return;
            }
            if (toTile == -1)
            {
                toTile = __instance.FindMostReasonableAdjacentTileForDisplayedPathCost(fromTile);
            }
            float BiomeModifier  = 0;
            float HillModifier   = 0;
            float WinterModifier = 0;

            for (int i = 0; i < roads.Count; i++)
            {
                if (roads[i].neighbor == toTile)
                {
                    Tile  ToTileAsTile    = Find.WorldGrid[toTile];
                    float HillinessOffset = (float)HillinessMovementDifficultyOffset.Invoke(null, new object[] { ToTileAsTile.hilliness });
                    if (HillinessOffset > 12f)
                    {
                        HillinessOffset = 12f;
                    }

                    // If the tile has an impassable biome, set the biomemovement difficulty to 12, as per the patch for CalculatedMovementDifficultyAt
                    float biomeMovementDifficulty = (ToTileAsTile.biome.impassable ? 12f : ToTileAsTile.biome.movementDifficulty);

                    // Calculate biome, Hillines & winter modifiers, update explanation &  multiply result by biome modifier
                    float RoadModifier = RoadsOfTheRim.calculateRoadModifier(
                        roads[i].road,
                        biomeMovementDifficulty,
                        HillinessOffset,
                        WorldPathGrid.GetCurrentWinterMovementDifficultyOffset(toTile),
                        out BiomeModifier,
                        out HillModifier,
                        out WinterModifier
                        );
                    float resultBefore = __result;
                    __result *= RoadModifier;
                    if (explanation != null)
                    {
                        explanation.AppendLine();
                        explanation.Append(String.Format(
                                               "The road cancels {0:P0} of the biome ({3:##.###}), {1:P0} of the hills ({4:##.###}) & {2:P0} of winter movement costs. Total modifier={5} applied to {6}",
                                               BiomeModifier, HillModifier, WinterModifier,
                                               biomeMovementDifficulty, HillinessOffset, RoadModifier, resultBefore
                                               ));
                    }
                    return;
                }
            }
        }