void Start()
 {
     myWasteCentreManager   = GetComponentInParent <WasteCenteManager>();
     myWasteCentreFrontGate = GetComponentInChildren <WasteCentreFrontGate>();
     myAudioManager         = FindObjectOfType <AudioManager>();
     FindQueueSpots();
 }
 private void Awake()
 {
     myCollectorMovement    = GetComponentInParent <CollectorMovement>();
     myNavMeshAgent         = GetComponentInParent <NavMeshAgent>();
     myGameManager          = FindObjectOfType <GameManager>();
     myDepotFrontGate       = FindObjectOfType <DepotFrontGate>();
     myWasteCentreFrontGate = FindObjectOfType <WasteCentreFrontGate>();
     myAudioManager         = FindObjectOfType <AudioManager>();
 }