void Start() { myWasteCentreManager = GetComponentInParent <WasteCenteManager>(); myWasteCentreFrontGate = GetComponentInChildren <WasteCentreFrontGate>(); myAudioManager = FindObjectOfType <AudioManager>(); FindQueueSpots(); }
private void Awake() { myCollectorMovement = GetComponentInParent <CollectorMovement>(); myNavMeshAgent = GetComponentInParent <NavMeshAgent>(); myGameManager = FindObjectOfType <GameManager>(); myDepotFrontGate = FindObjectOfType <DepotFrontGate>(); myWasteCentreFrontGate = FindObjectOfType <WasteCentreFrontGate>(); myAudioManager = FindObjectOfType <AudioManager>(); }