Beispiel #1
0
    void Update()
    {
        handSwitch = GameObject.Find("Hands").GetComponent <HandSwitch>();

        if (handSwitch.front == true)
        {
            if (frontMicrobe)
            {
                EnableComponents();
            }
            else
            {
                DisableComponents();
            }
        }
        else if (handSwitch.front != true)
        {
            if (frontMicrobe)
            {
                DisableComponents();
            }
            else
            {
                EnableComponents();
            }
        }
    }
Beispiel #2
0
    // Use this for initialization
    void Awake()
    {
        handSwitch = GameObject.Find("Hands").GetComponent <HandSwitch>();
        if (handSwitch == null)
        {
            Debug.LogError("CANT FIND HANDS SCRIPT!!!");
        }

        int randomChance = Random.Range(-1, 1);

        if (randomChance == 0)
        {
            frontMicrobe = false;
        }
        else
        {
            frontMicrobe = true;
        }


        if (frontMicrobe)
        {
            if (handSwitch.front == true)
            {
                EnableComponents();
            }
            else
            {
                DisableComponents();
            }
        }
        else
        {
            if (handSwitch.front == true)
            {
                DisableComponents();
            }
            else
            {
                EnableComponents();
            }
        }
    }