Beispiel #1
0
 private void InitBrick(PhysicsBrick brick, int identifier, VoxelReference reference)
 {
     brick.SetID(identifier, colorPalette.Colors[identifier]);
     brick.SetReferenceBrick(reference);
     BrickUtility.PlaceBrickAbsolute(brick, GetSpawnPosition(identifier), orientation);
     brick.OnBrickFellDown.AddListener(RespawnBrick);
 }
Beispiel #2
0
 public void SetReferenceBrick(VoxelReference referenceBrick)
 {
     reference = referenceBrick;
 }