Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (canLoseStamina)
     {
         if (currentStamina > 0)
         {
             currentStamina -= StaminaDecayRate * Time.deltaTime;
         }
         else
         {
             villageManager.GoToSleep(transform.position, true);
         }
     }
 }