public VTextInterface()
    {
        parameter            = new VTextParameter();
        layout               = new VTextLayout();
        Physics              = new VTextPhysics();
        AdditionalComponents = new VTextAdditionalComponents();

        _componentsToKeep = new List <Type>()
        {
            typeof(Transform),
            typeof(Renderer),
            typeof(MeshFilter),
            typeof(Rigidbody),
            typeof(Collider),
        };
    }
Beispiel #2
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 public VTextInterface()
 {
     parameter = new VTextParameter();
     layout    = new VTextLayout();
 }