void Awake()
 {
     playerMove = GetComponent <OldPlayerMove>();
     playerJump = GetComponent <OldPlayerJump>();
     //playerSwim = GetComponent<OldPlayerSwim>();
     //playerSwimBoost = GetComponent<OldPlayerSwimBoost>();
     playerInteract = GetComponent <OldPlayerInteract>();
     squareWallJump = GetComponent <OldSquareWallJump>();
     squareDash     = GetComponent <OldSquareDash>();
 }
 void Awake()
 {
     rb             = GetComponent <Rigidbody>();
     anim           = GetComponentInChildren <Animator>();
     squareWallJump = GetComponent <OldSquareWallJump>();
 }