public VTextInterface() { parameter = new VTextParameter(); layout = new VTextLayout(); Physics = new VTextPhysics(); AdditionalComponents = new VTextAdditionalComponents(); _componentsToKeep = new List <Type>() { typeof(Transform), typeof(Renderer), typeof(MeshFilter), typeof(Rigidbody), typeof(Collider), }; }
public VTextInterface() { parameter = new VTextParameter(); layout = new VTextLayout(); }