static StackObject *GetPhysicsShapeCount_16(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Sprite instance_of_this_method = (UnityEngine.Sprite) typeof(UnityEngine.Sprite).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPhysicsShapeCount(); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return(__ret + 1); }
int UnityEngineSprite_m_GetPhysicsShapeCount(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Sprite gen_to_be_invoked = (UnityEngine.Sprite)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.GetPhysicsShapeCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } }
static int _m_GetPhysicsShapeCount(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Sprite __cl_gen_to_be_invoked = (UnityEngine.Sprite)translator.FastGetCSObj(L, 1); try { { int __cl_gen_ret = __cl_gen_to_be_invoked.GetPhysicsShapeCount( ); LuaAPI.xlua_pushinteger(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }