static int _m_MoveStart(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.GridBrushBase gen_to_be_invoked = (UnityEngine.GridBrushBase)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.GridLayout _gridLayout  = (UnityEngine.GridLayout)translator.GetObject(L, 2, typeof(UnityEngine.GridLayout));
                    UnityEngine.GameObject _brushTarget = (UnityEngine.GameObject)translator.GetObject(L, 3, typeof(UnityEngine.GameObject));
                    UnityEngine.BoundsInt  _position; translator.Get(L, 4, out _position);

                    gen_to_be_invoked.MoveStart(_gridLayout, _brushTarget, _position);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }