static int _m_MoveStart(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GridBrushBase gen_to_be_invoked = (UnityEngine.GridBrushBase)translator.FastGetCSObj(L, 1); { UnityEngine.GridLayout _gridLayout = (UnityEngine.GridLayout)translator.GetObject(L, 2, typeof(UnityEngine.GridLayout)); UnityEngine.GameObject _brushTarget = (UnityEngine.GameObject)translator.GetObject(L, 3, typeof(UnityEngine.GameObject)); UnityEngine.BoundsInt _position; translator.Get(L, 4, out _position); gen_to_be_invoked.MoveStart(_gridLayout, _brushTarget, _position); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }