private void Awake()
 {
     levelManager     = FindObjectOfType <LevelManager>();
     m_audioManager   = GameObject.Find("AudioManager").GetComponent <AudioManager>();
     javelinUI        = levelManager.javelinUI;
     rocketsUI        = levelManager.rocketsUI;
     playerController = FindObjectOfType <PlayerController>();
     uiBeltInventory  = FindObjectOfType <UI_BeltInventory>();
     mainCam          = Camera.main;
 }
 private void Awake()
 {
     m_AudioManager  = FindObjectOfType <AudioManager>();
     player          = FindObjectOfType <PlayerController>();
     uiBeltInventory = FindObjectOfType <UI_BeltInventory>();
 }