public override void onStart()
    {
        levelName = this.CacheTrans.Find("LevelText").GetComponent <Text>();
        UIEventTrigger listener = this.CacheObj.AddComponent <UIEventTrigger>();

        listener.setClickHandler(onloadScene);
    }
    public override void onStart()
    {
        this.skillIcon = this.CacheObj.GetComponent <Image>();
        this.skillMask = this.CacheTrans.Find("skillMask").GetComponent <Image>();
        this.skillMask.gameObject.SetActive(false);
        UIEventTrigger listener = this.CacheObj.AddComponent <UIEventTrigger>();

        listener.isShowClickAnim(true);
        listener.setClickHandler(castSkill);
    }
    public override void onStart()
    {
        base.onStart();
        weaponName = this.CacheTrans.Find("weaponBtn/weaponName").GetComponent <Text>();
        weaponCost = this.CacheTrans.Find("weaponCost").GetComponent <Text>();
        UIEventTrigger listener = this.CacheObj.AddComponent <UIEventTrigger>();

        listener.setClickHandler(onBtnClick);
        listener.setEnterHandler(onBtnEnter);
        listener.setExitHandler(onBtnExit);
    }
    public override void onStart()
    {
        icon = this.GetComponent <Image>();
        UIEventTrigger listener = this.CacheObj.AddComponent <UIEventTrigger>();

        listener.isShowClickAnim(true);
        listener.setClickHandler(() => { SkillDetailUI ui = this.parentUI as SkillDetailUI; if (ui != null)
                                         {
                                             ui.onSkillDetailItemClick(this.data as SkillDetailItemData);
                                         }
                                 });
    }
    public override void onStart()
    {
        base.onStart();
        frame   = this.CacheTrans.Find("frame").GetComponent <Image>();
        icon    = this.CacheTrans.Find("icon").GetComponent <Image>();
        count   = this.CacheTrans.Find("count").GetComponent <Text>();
        type    = this.CacheTrans.Find("type").GetComponent <Text>();
        sonType = this.CacheTrans.Find("sonType").GetComponent <Text>();
        UIEventTrigger listener = this.CacheObj.AddComponent <UIEventTrigger>();

        listener.setEnterHandler(onRayEnter);
        listener.setClickHandler(onRayClick);
        listener.setExitHandler(onRayExit);
    }
Beispiel #6
0
    public static void addCommonBg(BaseUI baseUI, CommonBgType type = CommonBgType.AnimBG_Star)
    {
        GameObject bg = ResMgr.Instance.load("UI/" + type.ToString()) as GameObject;

        if (bg != null)
        {
            bg.transform.SetParent(baseUI.CacheTrans);
            bg.transform.localPosition = Vector3.zero;
            bg.transform.localScale    = Vector3.one;
            bg.transform.SetSiblingIndex(0);

            UIEventTrigger listener = bg.AddComponent <UIEventTrigger>();
            listener.setClickHandler(baseUI.closeSelfUI);
        }
    }
    public override void onStart()
    {
        icon     = this.CacheObj.GetComponent <Image>();
        itemName = this.CacheTrans.Find("itemName").GetComponent <Text>();
        UIEventTrigger listener = this.CacheObj.AddComponent <UIEventTrigger>();

        listener.isShowClickAnim(true);
        listener.setClickHandler(() =>
        {
            FuncMenuItemData dt = this.data as FuncMenuItemData;
            if (dt != null)
            {
                Message msg = new Message(dt.cmdName, this);
                msg.Send();
            }
        });
    }