Beispiel #1
0
    public void BindETTouchEnter(Action <GameObject> onTouchEnter)
    {
        if (onTouchEnter == null)
        {
            return;
        }
        CheckET();
        UIEventTrigger et = this.GetComponent <UIEventTrigger>();

        et.BindTouchEnter(onTouchEnter);
    }