Beispiel #1
0
 private void Start()
 {
     if (PlayerPrefsController.Tutorial == 0)
     {
         gridModel  = TutorialController.CreateTutorGridModel();
         _cellViews = _gridGenerator.GenerateCellViews(gridModel, OnSelectedTwoCells);
     }
     else
     {
         gridModel  = new GridModel(3, ColumnCount);
         _cellViews = _gridGenerator.GenerateCellViews(gridModel, OnSelectedTwoCells);
         PlayerPrefsController.LevelsReload += 1;
     }
 }