Beispiel #1
0
    public static Troop createTroop(Troop.TroopType type, Player team, Level.LevelInstance level)
    {
        Spritable s = createSpritable();
        s.gameObject.AddComponent<Troop>();
        Troop t = s.GetComponent<Troop>();
        t.name = type.ToString () + " Troop";

        t.init(type, team, level);

        t.Costume = "BlueCircle";

        return t;
    }