Beispiel #1
0
	void Awake(){
		splitButton.onClick.AddListener (delegate {

			Troop troop=null;
			if (selectedUnit.location==TroopLocation.BARRACKS){
				troop = GameManager.instance.CurrentGame.barracksUnits;
			}
			else if (selectedUnit.location==TroopLocation.PLAYER){
				troop = GameManager.instance.CurrentGame.playerTroop;
			}
			for (int i=0; i<troop.units.Count; ++i){
				if (troop.units[i]==null){
					troop.AddUnits(unit, (-1)*(int)slider.value, selectedUnit.index);
					Unit newUnit = unit.GetDublicate();
					newUnit.amount=(int)slider.value;
					troop.AddUnits(newUnit, newUnit.amount, i);
					break;
				}
			}
			GuiManager.instance.SelectUnit(-1, TroopLocation.NULL, true);
			gameObject.SetActive(false);
	});
	}