Beispiel #1
0
    protected override JobHandle OnUpdate(JobHandle inputDeps)
    {
        var job = new TriggerDetection
        {
            m_attractedComponentDataFromEntity = GetComponentDataFromEntity <AttractedBody>()
        };

        return(job.Schedule(m_stepPhysicsWorld.Simulation, ref m_buildPhysicsWorld.PhysicsWorld, inputDeps));
    }