Beispiel #1
0
    IEnumerator NewWave()
    {
        Health.NewWave();
        Reprise = true;

        TriggerDetection.ResetRound();

        yield return(new WaitForSeconds(15));

        for (int i = 0; i < Enemies.Length; i++)
        {
            Enemies[i].SetActive(true);
            EnemiesList++;
        }
        Wave++;

        Reprise = false;
        weaponEnemy.RoundReset();
    }