Beispiel #1
0
        void ParseTextureSet(string name, JSONNode textureSetJson)
        {
            TextureSet textureSet = new TextureSet();

            textureSet.m_Name   = name;
            textureSet.m_Shader = textureSetJson["shader"];
            textureSet.ParseMasks(textureSetJson["stacks"]);
            m_TextureSets.Add(textureSet);
            Utils.Log("Parsed texture set " + textureSet.m_Name);
        }