Beispiel #1
0
 void OnTriggerExit(Collider col)
 {
     StaticSnapperHandler.SendNonCompletion(this);
     this.col = null;
     //circleHand.CancelCircle();
 }
Beispiel #2
0
 public void CheckIfCorrect()
 {
     StaticSnapperHandler.SendCompletion(this);
 }
Beispiel #3
0
 void OnTriggerEnter(Collider col)
 {
     StaticSnapperHandler.Set(this);
     //if(col.gameObject.GetComponent<>)
     this.col = col;
 }