Beispiel #1
0
 private void Awake()
 {
     if (SaveSelected == null)
     {
         SaveSelected = this;
         DontDestroyOnLoad(gameObject);
     }
     else if (SaveSelected != this)
     {
         Destroy(gameObject);
     }
     if (CurrentSaveFile == SaveFileEnum.SaveFileError)
     {
         CurrentSaveFile = SaveFileEnum.TestFile;
     }
 }
Beispiel #2
0
 private void SetCurrentSaveFile(SaveFileEnum SaveFileChosen)
 {
     CurrentSaveFile = SaveFileChosen;
 }