Beispiel #1
0
 public static bool OnVehicleStreamOut(SVehicle Vehicle, SPlayer Player)
 {
     return true;
 }
Beispiel #2
0
 public static bool OnVehicleRespray(SPlayer Player, SVehicle Vehicle, SGColor Color1, SGColor Color2)
 {
     return true;
 }
Beispiel #3
0
 public static bool OnVehicleSpawn(SVehicle Vehicle)
 {
     return true;
 }
Beispiel #4
0
 public static bool OnVehicleMod(SPlayer Player, SVehicle Vehicle, VehComponent Component)
 {
     return true;
 }
Beispiel #5
0
 public static bool OnVehiclePaintjob(SPlayer Player, SVehicle Vehicle, int PaintJobId)
 {
     return true;
 }
Beispiel #6
0
 public static bool OnVehicleDeath(SVehicle Vehicle, SPlayer Killer)
 {
     return true;
 }
Beispiel #7
0
 public static bool OnVehicleDamageStatusUpdate(SPlayer Player, SVehicle Vehicle)
 {
     return true;
 }
Beispiel #8
0
 public static bool OnUnoccupiedVehicleUpdate(SPlayer Player, SVehicle Vehicle, VehicleSeats PassengerSeat)
 {
     return true;
 }
Beispiel #9
0
 public static bool OnPlayerExitVehicle(SPlayer Player, SVehicle Vehicle)
 {
     return true;
 }
Beispiel #10
0
 public static bool OnPlayerEnterVehicle(SPlayer Player, SVehicle Vehicle, bool IsPassenger)
 {
     return true;
 }