Beispiel #1
0
    public override void OnInspectorGUI()
    {
        RoomGenerator roomGenerator = target as RoomGenerator;

        if (GUILayout.Button("Generate Room"))
        {
            roomGenerator.GenerateRoom();
        }

        if (GUILayout.Button("Delete Room"))
        {
            roomGenerator.DestroyRoom();
        }

        DrawDefaultInspector();
    }