Beispiel #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        RoomGenerator generator = (RoomGenerator)target;

        if (GUILayout.Button("Generate random room"))
        {
            generator.GenerateRandomRoom();
        }

        if (GUILayout.Button("Clear"))
        {
            generator.CleanRoom();
        }

        if (GUILayout.Button("Generate room"))
        {
            generator.GenerateRoom();
        }
    }