Beispiel #1
0
 //接收到敌方玩家攻击行为
 public void RemoteShoot(RoleType rt, Vector3 pos, Vector3 rotation)
 {
     remotePlayer.SetArrowSetting(characterDict[rt].arrowPool, pos, rotation); //传递对应的箭prefab对象及位置信息
     remoteAnimator.SetTrigger("Attack");                                      //触发动画控制变量
 }