private void AddItemToQuickSlot(sEquipmentSlot slot, ItemInstance item, int index)
 {
     slot.item                      = item;
     slot.slotOccupied              = true;
     quickSlots[index].item         = item;
     quickSlots[index].slotOccupied = true;
     quickSlotsUI.SetQuickSlotImg(quickSlotsUI.quickSlots[index], item.item.icon);
     print("Item added to quickslot " + index + " and occupied is " + slot.slotOccupied);
 }