Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     countTime += Time.deltaTime;
     if (countTime > putInterval)
     {
         po.PutBombermanPrefab();
         countTime = 0f;
     }
 }
Beispiel #2
0
 public void UseSkillPutBomberMan()
 {
     po.PutBombermanPrefab();
 }